The GPU is the "heart" of the graphics card, which is equivalent to the role of the CPU in the computer. It determines the grade and most of the performance of the graphics card, and it is also the difference between 2D and 3D graphics cards. 2D display chips mainly rely on the CPU's processing power when processing 3D images and special effects, known as "soft acceleration". The 3D display chip is the three-dimensional image and the special effects processing function is concentrated in the display chip, which is the so-called "hardware acceleration" function. The display chip is usually the largest chip (and the one with the most pins) on the display card. The GPU makes the graphics card less dependent on the CPU and does some of the work of the CPU, especially in 3D graphics processing. The core technologies used by GPU include hardware T&l, cubic environment material mapping and vertex mixing, texture compression and bump mapping, dual texture
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